Saturday, June 22, 2013

Up untill sunrise

It has been a while since insomnia has hit. This time though, I cannot complain at all. Clock is about to hit 6 am and finished a lovely chibi heroine called Dietrich in collaboration with Elements~

Just look at her pouty cute face! ;w;


Thank you, for the fun time. eweb

Saturday, May 25, 2013

I don't usually rant, but when I do...

So I thought that next time I'd post here, I'd be sharing some more progress, maybe some resources and a couple of inspiration boosts. But guess what? UH OH, I feel like ranting.

I have lately seen lot of people do silly stupid things and have extremely unrealistic and rude expectations from people. What is the cause of this? Love of course. But no matter how love sick you are, there are a couple of things I'd like to point out. I hope everyone takes it into account, since let's be honest: there are huge assholes in the masses of all genders.

So to begin with this, first things first. People have the right to feel as they feel. If they don't feel anything towards you, they don't have to! Friendzone is not a punishment with malicious intention. It is just how they feel for you. No one is required to return your feelings, if they don't. Honestly, you should just be happy that they are honest about it and don't try to give you false hope out of pity.

So if they are not interested in you? Leave them alone on that aspect. If something changes, they are likely to come back to you and if they don't. Well, you have the right to move on and not wait for them. To be honest, stalking someone for 6 years and waiting for an opening is not romantic nor loyal. IT IS CREEPY~

But what if they right out throw you out of their lives? If there was no reason, dick move. But proves very well you should move on, since such behavior is not okay towards you either. If it was because what you did or said. Tough luck, suck it up and respect them enough to respect their choice. Throwing yourself onto them again and again and sneaking in from Facebook, Twitter or whatever anonymously or just as well in real life is very disgusting choice. You should realize that by doing so, you are trying to bash down their choice of not letting anyone degrade them again. Be respectful, take a note to learn from in the future and walk away.

Your happiness is not tied to this one person not returning your feelings, it is about your own choice.  If you decide to dwell in the unreturned love to make yourself miserable, it is your choice. You cannot blame them for it. Choosing to move on may not be easy and starting to believe into the choice takes a while, but choosing not to is just plain lazy.


Other people have feelings and rights and yours are not any more important than theirs. RESPECT THEIR CHOICE! Thank you~

PS. Huge props and tipping hat for everyone having the balls to respect the other person's choice, even if you wished they chose otherwise.

 
Damn man, you even get a bow on top of the deal.


Saturday, January 12, 2013

Progress progress

I happened to find a treasure stash today from my photobucket. A BUNCH OF WIPS! I was excited since I had lost all from my laptop when old one got fried and decided to make a few progress gifs in the process... Unfortunately the resources shown in the progress are not available in my blog, the were released in autumn for Members+ or rpgmakerweb forums. Nevertheless, I hope you enjoy the WIPs~

A short one I didn't have much WIPs of:

Two bit more thorough:

And last one revisited piece from 2 years back. Before on above and new on bottom.



Monday, January 7, 2013

Finally added materials in the blog!

I feel silly. I had intention to add materials to blog for over a year now. Finally, while feeling insomniac, having to wake up early tomorrow morning, I decided, "Damnit! I need to organize my material and finally post it to my blog, too."

It didn't take that long after all... I think I still have time to sleep. Maybe?

Whether or not I can sleep enough tonight, here are the resources I had not released yet! They are all found in the commercial use materials with a long list of my older material. Enjoy!





A vampire/wizard couple battler... Uh, why? XD Well, uhh... Yes, I cannot explain, just enjoy, haha!
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And edit of the same vampire, I peeped in his cape and revealed the sexay armor, both in cutesy and serious pose... Isn't he adorable?
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A mermaid to go with PandaMaru's lovely battler:
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She was so pretty, I couldn't resist when I saw her in PandaMaru's thread!

Tuesday, January 1, 2013

New Year, New Game Making Drive!

Happy New Year everyone!

The clocks around the world are turning to the year 2013 and at same time brand new Game Making Drive has started! There is plenty of fun following and greater plans than on previous one we had in November. Archeia has introduced this time team leaders as heroes, whose teams performance will define their destinies throughout the January spanning event. There is three spots left open; there is still chance to join!

Game Making Drive
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Lovely graphics for the event are from Archeia. 

Read whole prelude story here!

Saturday, December 8, 2012

Something's in the air!


DISLMAIMER: Please note that no material in the following blog post belongs to me. Do not repost material from here, contact the material owner at support@seyken.com, if you want to repost some material and show your support to the project. Thank you!

 

A polished already long developed indie project, Seyken, has found it's way to IndieGoGo. The team shows some really solid progress and hard work behind the game. But please, instead of long explanations, take a look yourself. The artists Cyangmou and Vierbit have created beautifully immersive world with the Seyken team:







Please support the project!
Even, if you cannot donate, spreading word is important and helps them already. Thank you.

Saturday, September 1, 2012

Above and Under the Surface

Been running here and there getting schedules and courses arranged for this autumn. It has been surprisingly refreshing to go back to lectures. Especially since I have felt so tired for a while.

Well tiredness decided to give some way to art for ReStaff also. :> Collaborating is fun and kicks out some brain jams. Nessy's always a pleasure to work with and this time we had some pirates based on Thalzon's design. Go ahead and grab the fancy stuff over here.
The download over there includes also work from
 Fomar, Jalen, PentagonBuddy, Shiro, Timmah
(and ofc more from me Nessy and Thalzon) as well!

But that is not all! There is a small secret I have held until now. To take a glance we have to dive a bit deeper...
 Stay tuned here. ;)

Sunday, August 12, 2012

Not quite lazy after all

While The Siren -project has been a bit silent for some time. I have not been quite lazy during the summer. Rather the opposite! So what have I been up to and doing? The question can be answered with one word.
 Art... (I am more happy, if I pretend I did not work during the summer.)
 I admit the laziness in putting this image together though!

It has been fun and it has been hard work, yet most of the art I have been doing is not yet finished or need more for the series. In the meshwork image above, there are some parts for personal work, some for RPGMakerweb's forum Resource Staff releases, including two collaborative pieces between me and Archeia_Nessiah, and some doodle designs and requested content.

Latest piece I made is the new looks for the blog. I hope it pleases the eye!

The summer has been busy - and hot!  <3

Monday, May 7, 2012

Lead me down to the sea

I thought it was now good time to bring this out! A little project that I have been working more or less silently.

To begin with you guys, I wanted to share the journey so far and the little changes the story or the atmosphere has seen. After the darkness of the winter comes the spring and the sun - and something like this happened also with The Siren...

Lead me down to the sea...

Originally, I had a vision of a dark and tragic love story inspired by this song.

While the core of the story still remains the same, the shades of it have become brighter. In the process of creating the character for the captain things got a bit out of hand; he simply didn't bend into the shape designed for him and instead bent the story to fit him. The agonized lady killer became a man child with heart of gold and his desperate and sad wife became a strong and level headed lady. The tragic undertones turned into comedy.

I have had plenty, plenty and plenty of fun with the reshaped project so far and my goal is to bring some of that enjoyment for the player, as well.

I hope we'll meet again soon everyone!